While making my Villa I researched some images of Medieval houses and came up with the design similar to my early concepts, a brick and wooden structure that has collapsed. I started with simple shapes such as cubes and created the outline of the building. THis was duplicated as the building was near symmetrical.
I added details in such as doors and a slightly reduced roof to fit with the idea that the slave quater was not as luxurious. I also created this with the detail and style of the two doors, the front being more extravagant.
This is the build after the duplication, the upper floor was created using cubes and edge loops pulling out each frame using extrude. Looking back on this using extrude is a bad idea because t essentially creates UV maps on UV maps which makes it a nightmare to UV map, especially when you need a precise ne so the beams are wood and the back a wall texture.
The building was supposed to be derelict on one side so the plan was to build the building whole then use the parts to create a destroyed or collapsed look.



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