2.5D

23 Apr

Anatomy of a 2.5D Shot – Inside Scott Sigler’s Nocturnal Trailer from Kevin Capizzi on Vimeo.

Keeping with the little theme I currently have someone posted this little video on the group wall, it gives a slight idea of the time it can take to rig an image and make it 2.5D (which is essentailly a bunch of 2D layers that move to create a 3D effect). While I think its a cool idea and facinating, the amount of time this person spends on this picture I reckon could have been shortened. I don’t beleive a rig was perhaps needed, instead just use different layers and move them to simulate joints.

Here is the below finished video and I do however really like the finished version so I can ‘t complain at the time he spent, as it was well spent. What I like is the way the animation works with the 2D images, the modd and lighting of the drawings are also nice to look at.

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